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Thread Statistics | Show CCP posts - 1 post(s) |

Le Creed
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Posted - 2010.11.02 20:14:00 -
[1]
Its really lacking, perhaps changing last high slot and make it a launcher slot or remove it and add another mid. Its not so great dps and lacks a decent tank, so make it a gank ship?
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Le Creed
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Posted - 2010.11.02 20:29:00 -
[2]
Sure you it has range, though, to apply the dps from that range is going to take a bit. Heavy missiles arent what you call great dps. Scourge have trouble hitting smaller targets anyways. As for HAMS, sure its higher dps, But the dps can easily be kited use rage and most ships will laugh at you.
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Le Creed
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Posted - 2010.11.04 19:10:00 -
[3]
So shorten the flight time, but increase the missile velocity to keep the range, which will allow for a faster hit, making it a more suited ship for a hac snipe fleet. Drop the rof bonus but take the last open high slot and make it another launcher slot to give it a larger alpha.
Does that sound better to you folks?
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Le Creed
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Posted - 2010.11.04 19:13:00 -
[4]
oh and add a little more pg, to allow a Hams to fit decently with a mwd
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Le Creed
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Posted - 2010.11.06 08:24:00 -
[5]
Excuse me Jericho, would it be possible to get this passed on, caldari hacs are severely lacking. Perhaps take suggestions about adding a 6th launcher slot in the place of the free one. drop flight time off the bonus and add missile speed? Or perhaps make it an up close and personal brawler? Since the eagle is also a snipe hac, but its in rather pathetic condition for damage as is.
Would be nice for CCp to revisit them. Since the only real pvp ships caldari has atm is the drake. Tengu id you dont mind blowing the isk.
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Le Creed
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Posted - 2010.11.06 21:49:00 -
[6]
you mean like the Deimos? Because that ship works so well...
Give the Cerb a 6th launcher and chances are you will overpower it horribly. As I have explained several times in this thread, HML dps is higher in practice than it looks on paper and works at pretty much any range. Then there's the matter of my HAM Cerb which with this buff would be putting out 660 (774 OH) dps at 40km range. You think Zealot gangs are bad? You've not seen anything yet.
I do like the double missile velocity bonus idea, and still think that a Nighthawk-style explosion velocity bonus to HMLs could work pretty damn well. The Cerb needs something to distinguish it from the Drake besides silly range (which is not exactly much to brag about with missiles) and greater missile precision might just do it.
Alternatively, we could fix the problem instead of the symptom and buff missile speed across the board... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Funny i see the deimos used far more often than the cerb, imagine that !
I also said previously remove the rate of fire bonus. As for hams at 40km? You ever been shot by them, Unless the target is webbed, even for a BC.. Ive had Canes speed tank them along with harbs..Your dps gets cut by alot. Add terror rage and its that much worse. It would be 600+ dps in 1 damage type that tends to be the highest resist for most ships. So anything BC and below sized ship with an AB or a mwd, will be able to speed tank it unless webbed, up close at current state, it will get mauled by many ships and a zealot even if after a change like that would still laugh at a cerb as he blows it to pieces.
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